GDK Reference Manual
Table of Contents
GDK
General
—
Bitmaps and Pixmaps
— Offscreen drawables.
Images
—
GdkRGB
—
Colormaps and Colors
— manipulation of colors and colormaps.
Fonts
— loading and manipulating fonts
Drawing Primitives
—
Graphics Contexts
—
Visuals
— manipulation of visuals.
Windows
—
Selections
—
Properties and Atoms
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Input Methods
—
Input Contexts
—
Color Contexts
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Points, Rectangles and Regions
—
Threads
—
Key Values
—
Input Devices
—
Events
—
Event Structures
—
Cursors
—
Input
— Callbacks on file descriptors.
Drag and Drop
—
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GDK